Senior Concept Artist with 5+ years of experience in the game industry, including AAA projects, specialising in fantasy, historical, and creature design.
Experienced in delivering production-ready, narrative-driven concepts and collaborating closely with art and 3D teams in fast-paced environments.
Strong focus on visual thinking and sketching the ideas.
Developing character, creature, environment, and prop concepts for production.
Focused on rapid ideation, visual thinking, and sketching
Created character and costume concepts for an unannounced project in close collaboration with the art director, animation, 3D, and narrative teams.
Created character and costume concepts with a focus on narrative, portraits, and production-ready character design.
Worked closely with the Art Director and 3D Production Team.